NITETIME GOPHER 1.0 - Lake Koshkonong Node
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NITETIME MUD // QUESTS, TASKS AND HINTS
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HOW QUESTS WORK

Quests organize investigations into objectives. Progress belongs to
your character and persists across reconnects. A quest can have
prerequisites, required objectives, optional objectives and a
completion state.

When progress changes, the game prints a short update. It does not
repeat the entire quest after every action. Repeating an already
completed action does not create duplicate progress.

  quests

Lists your known active and completed quests.

  quests <name>

Shows one known quest's objectives and progress. `quest` is an alias.
For example:

  quests bearing

  tasks

Shows the next required objective in the current active quest. `job`
and `objective` are aliases.

  hint

Provides a progressive hint for the next incomplete objective. Using
it repeatedly moves through staged hints instead of immediately giving
away the whole solution. `hint <level>` is also accepted.

CURRENT PUBLIC QUESTS

WORK ORDER 608: FIRST SIGNAL

The opening Garage work order asks you to confirm a repeating carrier
detected at 03:13. It uses nearby radio and terminal equipment and
leads outside the Garage. It awards persistent discoveries and an
achievement, then unlocks the next investigation.

THE 03:13 BEARING

This investigation involves obtaining and preparing portable field
radio equipment, visiting multiple observation sites, recording
distinct bearings and comparing the readings. A curious explorer can
also find an optional environmental clue. Required equipment must be
carried, and each valid site records progress once.

This manual deliberately does not reveal solutions, hidden progress
requirements or secret destinations. When stuck, use `tasks`, then
`hint`.

SIGNAL ACTIVE   //   WISCO 608   //   Gateway locked to gopher.nitetime.net