NITETIME MUD // WHAT'S NEW ========================== 2026-08-14 - Documented the deployed Character appearance and physical equipment systems. - Documented the two-handed, 20-exposure NITETIME Field Camera. - Added room, object, Character and visible-exit framing guidance. - Added portrait consent, private photo history and Garage recharge. - Explained immutable scene snapshots, visual IDs and continuity rules. - Marked the external photo lab as manual and publication automation as not deployed. - Recorded the playtest distinction between interactive objects, clues and scenery. 2026-08-13 - Added beginner LOCAL, PRIVATE, GLOBAL and ONLINE communication. - Added forgiving local speech forms: `local say`, `say`, quote and `talk`. - Added private-message forms with or without an equals sign. - Added privacy-safe `online`, `who` and `players` output. - Added public NITETIME channel commands `global`, `chat`, `nitetime` and `ooc`. - Redesigned `comms` so each displayed beginner category is a real command. - Added first-arrival communication guidance and an updated beginner menu. - Added persistent quests, tasks, discoveries, achievements, journal, status, hints and a discovered-area map. - Integrated Work Order 608: First Signal with the quest system. - Added the playable 03:13 Bearing field-radio investigation. - Protected critical opening scenery from being carried away. - Made opening interactions require their actual nearby equipment. - Improved feedback from progression-sensitive routes. - Clarified new- and returning-player instructions on the welcome screen. Manual source: authoritative live-MUD handoff, documentation version 1.0, updated 2026-08-13 12:17 UTC.